Digital Literacy

Internal code: 2.1 Target groups: students, teachers, adults

General description
 * (UNESCO) "Digital literacy is the ability to access, manage, understand, integrate, communicate, evaluate and create information safely and appropriately through digital devices and networked technologies for participation in economic and social life. It includes competences that are variously referred to as computer literacy, ICT literacy, information literacy, and media literacy."
 * (European Commission) "Digital literacy is the ability to access, manage, understand, integrate, communicate, evaluate, critically reflect and create information and data safely and appropriately through digital technologies."
 * (Digital competence framework) "DigComp 2.0 identifies the key components of digital competence in 5 areas which can be summarised as below:
 * 1) Information and data literacy: To articulate information needs, to locate and retrieve digital data, information and content. To judge the relevance of the source and its content. To store, manage, and organise digital data, information and content.
 * 2) Communication and collaboration: To interact, communicate and collaborate through digital technologies while being aware of cultural and generational diversity. To participate in society through public and private digital services and participatory citizenship. To manage one’s digital identity and reputation.
 * 3) Digital content creation: To create and edit digital content To improve and integrate information and content into an existing body of knowledge while understanding how copyright and licences are to be applied. To know how to give understandable instructions for a computer system.
 * 4) Safety: To protect devices, content, personal data and privacy in digital environments. To protect physical and psychological health, and to be aware of digital technologies for social well-being and social inclusion. To be aware of the environmental impact of digital technologies and their use.
 * 5) Problem solving: To identify needs and problems, and to resolve conceptual problems and problem situations in digital environments. To use digital tools to innovate processes and products. To keep up-to-date with the digital evolution."


 * DigComp 2.1 defines 8 proficiency levels.
 * DigCompEdu is the European Framework for the Digital Competence of Educators.
 * (UNESCO) Taking Digcomp 2.1 as a starting-point UNESCO created a global framework for digital competences.

Interventions

Digital Literacy Impact Measurement

Assumptions

Recommendations

Digital Literacy Projects